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SpinBox

Struct SpinBox 

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pub struct SpinBox<T: SpinValue> { /* private fields */ }
Expand description

Numeric input with step buttons. Generic over SpinValue — pre-implemented for i32, i64, u32, u64, usize, f32, and f64.

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impl<T: SpinValue> SpinBox<T>

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pub fn new(value: Signal<T>, min: T, max: T) -> Self

Construct a new SpinBox bound to value with the given inclusive range. min must be ≤ max.

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pub fn style(self, style: impl SpinBoxStyle) -> Self

Per-call style override. Higher precedence than the theme-wide style_slots.spin_box slot.

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pub fn single_step(self, step: T) -> Self

Set the step size for Up / Down / single wheel tick / button tap.

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pub fn page_step(self, step: T) -> Self

Set the step size for PageUp / PageDown. When unset, defaults to 10 × single_step at build time.

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pub fn decimals(self, decimals: u8) -> Self

Number of decimal places shown for floating-point types. Ignored for integer types.

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pub fn localized(self, on: bool) -> Self

Whether the number follows the active locale’s conventions — decimal separator, digits, and minus sign. On by default.

A French user sees 12,5, not 12.5, and can type either: the commit path de-localizes before parsing, and the input filter accepts both the locale’s separator and the ASCII one, so a numeric keypad still works.

Turn it off for a number that is an identifier rather than a quantity — a port number, a version component, a database id, a pixel offset in a file format. Those read wrong grouped or re-punctuated, and their conventional form is the C-locale one.

Localization is a string transform over the value’s own Display, not a round-trip through f64, so a SpinBox<i64> keeps full precision past 2^53.

With no I18nManager installed the active locale resolves to the C locale, so this is a no-op in tests and in apps that have not opted into i18n.

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pub fn use_grouping(self, on: bool) -> Self

Whether the displayed number carries thousands separators. Off by default, matching Qt (QAbstractSpinBox:: isGroupSeparatorShown is false unless asked for).

Separators help a large read-only quantity and get in the way of a field being typed into, so this is opt-in per SpinBox rather than a locale-wide default. Grouping follows the locale’s own group sizes, including the Indic lakh system (12,34,567).

Has no effect when localized is off.

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pub fn suffix(self, text: impl Into<String>) -> Self

Qt-style non-editable trailing unit (e.g. " %", " px", " dB"). Rendered flush-right inside the field’s border; the caret cannot enter it.

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pub fn special_value_text(self, text: impl Into<LocalizedString>) -> Self

Text shown in place of the formatted value when the current value equals min. Use for “Auto”, “None”, “Off”, “Unlimited” affordances where the minimum has special semantics. When the field is focused the real number is shown instead so the user can type.

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pub fn wrap_mode(self, mode: WrapMode) -> Self

Set the out-of-range behavior when stepping past min or max (default: Clamp).

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pub fn step_type(self, step_type: StepType) -> Self

Set the step-size policy (default: Fixed). Use StepType::Adaptive for values that span many orders of magnitude.

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pub fn button_layout(self, layout: ButtonLayout) -> Self

Override the step-button layout (default: Stacked — stacked up/down buttons to the right of the field).

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pub fn show_buttons(self, show: bool) -> Self

Convenience wrapper over button_layout: trueButtonLayout::Stacked, falseButtonLayout::Hidden. Matches the Int UI guideline that SpinBoxes in dense forms often hide the step buttons to reduce visual noise and let keyboard / wheel carry the affordance — pass .show_buttons(false) on those call sites.

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pub fn wheel_mode(self, mode: WheelMode) -> Self

Set when the mouse wheel adjusts the value (default: Focused — only when the inner field holds focus).

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pub fn width(self, width: f32) -> Self

Cap the widget’s horizontal size at a fixed logical-pixel width. If the parent offers less, the SpinBox shrinks (down to the internal 72 dp / 48 dp floor that keeps the buttons and field from overlapping). Default: 120 dp, matching Qt QSpinBox sizeHint and Int UI form density.

let _w = SpinBox::new(v.clone(), 0, 9999).width(80.0);        // narrow
let _w = SpinBox::new(v.clone(), 0, 9999).width(200.0);       // wider
let _w = SpinBox::new(v.clone(), 0, 9999).fill_width();       // stretch to parent
let _w = SpinBox::new(v.clone(), 0, 9999).width_chars(5);     // "fits 5 digits"
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pub fn width_chars(self, chars: u32) -> Self

Size the widget to fit exactly chars reference digits plus the configured suffix, padding, and step buttons. The measurement uses the actual theme font at build time (same SharedTypesetter the field draws with), so values stay right under runtime theme switches and HiDPI scale changes.

let _w = SpinBox::new(port, 0, 65_535).width_chars(5);           // 5 digits
let _w = SpinBox::new(pct, 0, 100).suffix(" %").width_chars(3);  // 3 + " %"
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pub fn fill_width(self) -> Self

Let the widget expand to fill the horizontal space offered by its parent, instead of capping at width. Use inside toolbars, inspector panels, or an Expand::horizontal column that should stretch with the surrounding layout.

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pub fn label(self, label: impl Into<LocalizedString>) -> Self

Set the accessible name announced by screen readers as the control’s label. ARIA requires spin buttons to have a label; when none is set here the caller is responsible for labelling via a wrapping element or access_label.

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pub fn placeholder(self, text: impl Into<LocalizedString>) -> Self

Set the placeholder text shown in the field when it is empty.

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pub fn enabled(self, enabled: impl Into<Prop<bool>>) -> Self

Set the enabled state, statically or reactively. Forwarded to the arena at build time via ctx.enabled_when(spinbox_id, self.enabled.clone()).

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pub fn read_only(self, read_only: bool) -> Self

Prevent the user from typing in the field while still allowing keyboard and button stepping.

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pub fn text_from_value(self, f: impl Fn(T) -> LocalizedString + 'static) -> Self

Override the value → display-string conversion. Receives the raw value; returns whatever string should appear in the field. Suffix and special_value_text still apply on top of the returned string.

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pub fn value_from_text(self, f: impl Fn(&str) -> Option<T> + 'static) -> Self

Override the parse step. Receives the field’s raw text (without the suffix, which is never part of the editable content); returns Some(value) to accept or None to reject. Invalid input reverts to the last good value on commit.

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pub fn on_value_changed( self, f: impl Fn(T, &mut EventContext<'_>) + 'static, ) -> Self

Closure fired each time the value is committed (keyboard step, button tap, wheel tick, Enter, blur). Bound observers on the value signal also see every change; use this hook when the caller needs an EventContext (e.g. to fire an intent).

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pub fn tooltip(self, text: impl Into<LocalizedString>) -> Self

Attach a plain single-line tooltip shown after a hover delay.

Mutually exclusive with rich_tooltip, rich_tooltip_content, and composite_tooltip — each setter clears the other two so the last call wins.

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pub fn rich_tooltip(self, key: impl Into<String>) -> Self

Attach a rich tooltip looked up by registry key.

The key must match a TooltipContent registered in the application’s tooltip registry. Mutually exclusive with tooltip, rich_tooltip_content, and composite_tooltip.

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pub fn rich_tooltip_content(self, content: TooltipContent) -> Self

Attach a rich tooltip with inline content (no registry key required). Mutually exclusive with tooltip, rich_tooltip, and composite_tooltip.

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pub fn composite_tooltip(self, content: impl Widget + 'static) -> Self

Attach a composite tooltip whose body is an arbitrary widget tree. Mutually exclusive with tooltip, rich_tooltip, and rich_tooltip_content.

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pub fn value(&self) -> Signal<T>

The bound numeric value signal.

Trait Implementations§

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impl<T: SpinValue> Debug for SpinBox<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T: SpinValue> Widget for SpinBox<T>

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fn build(&mut self, ctx: &mut BuildContext<'_>) -> Vec<WidgetId>

Compose child widgets. Called once after the widget is placed in the arena, and again on environment change (theme switch, locale switch). Takes &mut self — store child IDs, signal handles, any state needed later. Returns the list of root child IDs (empty for leaf widgets).
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fn layout_response( &self, proposal: SizeProposal, ctx: &LayoutContext<'_>, ) -> LayoutResponse

Respond to the parent’s size proposal with this widget’s wanted size, grow/shrink weights, and compression floor (see [LayoutResponse]). Read more
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fn place_children( &self, bounds: Rect, _proposal: SizeProposal, children: &mut [WidgetPlacement], _ctx: &LayoutContext<'_>, )

Position children within the allocated bounds. Read more
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fn children(&self) -> Vec<WidgetId>

Return the child widget IDs that this widget manages.
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fn accessibility(&self, builder: &mut AccessNodeBuilder)

Declare this widget’s accessibility identity.
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fn type_name(&self) -> &'static str

Concrete type name of this widget (e.g. "teksilo_widgets::button::Button"). The default implementation resolves at the impl site via std::any::type_name::<Self>(), so calls through &dyn Widget correctly dispatch to the monomorphized fn for the concrete type — getting the concrete name through the vtable without per-impl boilerplate. Read more
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fn cacheable_layout(&self) -> bool

Whether this widget’s layout_response may be memoized by the per-pass layout cache. Defaults to true. Read more
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fn paint(&self, _bounds: Rect, _canvas: &mut Canvas, _ctx: &PaintContext<'_>)

Draw the widget’s visual representation.
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fn wants_after_paint(&self) -> bool

Whether this widget wants its after_paint hook to fire each frame. Returning false (the default) saves a virtual call per widget per frame for the vast majority of widgets that don’t aggregate descendant geometry. Read more
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fn after_paint(&self, _view: &WidgetTreeView<'_>, _ctx: &PaintContext<'_>)

Called once per frame after this widget’s subtree has finished painting. Receives a read-only view of the layout-resolved arena so a parent can read its descendants’ final bounds — e.g. TitleBar aggregates its drag region and control-button rects into a single HitRegions payload for the Windows backend’s WM_NCHITTEST. Read more
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fn wants_post_paint(&self) -> bool

Whether this widget wants its post_paint hook to fire each frame. Returning false (the default) saves a virtual call per widget per frame for the vast majority of widgets that don’t draw a foreground over their children. Read more
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fn post_paint( &self, _bounds: Rect, _canvas: &mut Canvas, _ctx: &PaintContext<'_>, )

Draw a foreground layer over this widget’s children. Read more
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fn wants_descendant_redirects(&self) -> bool

Whether this widget wants the AT walker to consult its a11y_redirect_descendant hook for every descendant during AT tree emission, not just its direct arena children. Read more
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fn a11y_redirect_descendant( &self, _self_id: WidgetId, _descendant: WidgetId, ) -> Option<NodeId>

Optional redirection hook for AT-tree placement of a child. Read more
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fn accessible_title_hint(&self) -> Option<String>

Suggest an accessible title to an enclosing container that wraps this widget as content — typically a modal / dialog shell that wants to propagate the inner content’s visible title as the shell’s own accessible name. Read more
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fn initial_focus_hint(&self) -> Option<WidgetId>

Optional hint that directs initial focus to a specific descendant when this widget is the root of a deferred-built modal surface. Read more
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fn accessibility_children(&self) -> Option<Vec<WidgetId>>

Optional override for the child ORDER presented to assistive technology, when it must differ from the paint / z-order child order returned by children. Read more
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fn as_any(&self) -> Option<&(dyn Any + 'static)>

Downcast hook. Default implementation returns None; concrete widgets override with Some(self) when they want to expose their concrete type to test-level introspection or reflection. The trait already bounds on std::any::Any so concrete types satisfy the 'static requirement.
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fn as_any_mut(&mut self) -> Option<&mut (dyn Any + 'static)>

Mutable counterpart of as_any. Default returns None; widgets that want to expose mutable state to tests (e.g. so a test can mutate a Scene inside a SceneView post-layout) override with Some(self). Should follow the same opt-in pattern as as_any: only widgets that opt into & introspection should opt into &mut.
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fn clips_children(&self) -> bool

Whether this widget clips its children to its bounds.
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fn focus_reveal_rect(&self, _bounds: Rect) -> Option<Rect>

The rectangle (in absolute tree coordinates) that best represents this widget when the framework reveals it into an ancestor scroll area on focus gain. Returning None (the default) reveals the widget’s whole bounds — correct for most controls. Read more
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fn hit_shape(&self, _local_point: Point, _bounds: Rect) -> bool

Whether the point lies inside this widget’s actual shape, not just its rectangular bounds. Consulted by hit-testing right after the bounds check: returning false for a point that is inside the bounding box makes the widget transparent to the click there, so it falls through to whatever sibling is painted underneath (the same machinery as a fully pass-through node, but shape-aware). Read more
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fn preserves_children_on_rebuild(&self) -> bool

How rebuild_single_widget treats this widget’s existing children when re-running its build(). Read more
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fn tooltip_has_content(&self) -> bool

Whether this widget, used as tooltip content, currently has anything worth showing. Read more
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fn declare_shortcuts(&self) -> Vec<Shortcut>

Declare the rebindable keyboard shortcuts this widget exposes, without installing handlers. The framework calls this at arena insertion time (before build()) and at certain lazy boundaries (e.g. Switcher walks declarations on its not-yet-mounted Pending slots), so settings UIs and the ShortcutRegistry see the keystrokes the moment the owning container mounts — even if build() hasn’t run. Read more
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fn take_handler_set(&mut self) -> Option<HandlerSet>

Extract attached handler set from a WidgetWithHandlers wrapper. Called during arena insertion to transfer handlers to the WidgetNode. Default: returns None (no attached handlers).

Auto Trait Implementations§

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impl<T> !RefUnwindSafe for SpinBox<T>

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impl<T> !Send for SpinBox<T>

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impl<T> !Sync for SpinBox<T>

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impl<T> !UnwindSafe for SpinBox<T>

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impl<T> Freeze for SpinBox<T>
where T: Freeze,

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impl<T> Unpin for SpinBox<T>
where T: Unpin,

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impl<T> UnsafeUnpin for SpinBox<T>
where T: UnsafeUnpin,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> ErasedDestructor for T
where T: 'static,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<W> IntoTeksiChild for W
where W: Widget + 'static,

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fn into_pending(self) -> PendingChild

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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<W> WidgetBuilder for W
where W: Widget + 'static,

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fn on_tap( self, f: impl FnMut(&TapEvent, &mut EventContext<'_>) + 'static, ) -> WidgetWithHandlers<Self>

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fn on_double_tap( self, f: impl FnMut(&TapEvent, &mut EventContext<'_>) + 'static, ) -> WidgetWithHandlers<Self>

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fn on_triple_tap( self, f: impl FnMut(&TapEvent, &mut EventContext<'_>) + 'static, ) -> WidgetWithHandlers<Self>

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fn on_long_press( self, f: impl FnMut(&TapEvent, &mut EventContext<'_>) + 'static, ) -> WidgetWithHandlers<Self>

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fn accept_tap_buttons( self, mask: impl Into<ButtonMask>, ) -> WidgetWithHandlers<Self>

Restrict (or extend) the set of pointer buttons that fire on_tap. Default is [ButtonMask::PRIMARY].
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fn accept_double_tap_buttons( self, mask: impl Into<ButtonMask>, ) -> WidgetWithHandlers<Self>

Restrict (or extend) the set of pointer buttons that fire on_double_tap. Default [ButtonMask::PRIMARY].
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fn accept_triple_tap_buttons( self, mask: impl Into<ButtonMask>, ) -> WidgetWithHandlers<Self>

Restrict (or extend) the set of pointer buttons that fire on_triple_tap. Default [ButtonMask::PRIMARY].
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fn accept_long_press_buttons( self, mask: impl Into<ButtonMask>, ) -> WidgetWithHandlers<Self>

Restrict (or extend) the set of pointer buttons that fire on_long_press. Default [ButtonMask::PRIMARY].
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fn dim_when_inactive(self, factor: f32) -> DimWhenInactive

Dim this widget’s subtree to factor opacity whenever the host window is inactive (not focused / occluded), restoring full opacity when it becomes active again. The opt-in, per-widget layer of the window-active appearance model — for custom content an app wants to fade back when its window isn’t the active one. Stock widgets handle their own inactive appearance (caret hiding, selection desaturation) and need no wrapping. Layout- and a11y-transparent; the opacity snaps (no tween), which is correct under prefers-reduced-motion. See DimWhenInactive.
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fn dim_when_inactive_default(self) -> DimWhenInactive

dim_when_inactive with the default factor (DEFAULT_DIM_FACTOR, 70 %).
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fn on_drag( self, f: impl FnMut(DragPhase, &mut EventContext<'_>) + 'static, ) -> WidgetWithHandlers<Self>

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fn on_swipe( self, f: impl FnMut(SwipeDirection, f32, &mut EventContext<'_>) + 'static, ) -> WidgetWithHandlers<Self>

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fn on_pinch( self, f: impl FnMut(PinchPhase, &mut EventContext<'_>) + 'static, ) -> WidgetWithHandlers<Self>

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fn on_focus( self, f: impl FnMut(bool, &mut EventContext<'_>) + 'static, ) -> WidgetWithHandlers<Self>

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fn on_key( self, f: impl FnMut(&WidgetEvent, &mut EventContext<'_>) -> EventResponse + 'static, ) -> WidgetWithHandlers<Self>

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fn on_key_preview( self, f: impl FnMut(&WidgetEvent, &mut EventContext<'_>) -> EventResponse + 'static, ) -> WidgetWithHandlers<Self>

Strict-ancestor key preview. See [HandlerSet::on_key_preview].
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fn on_pointer_event( self, f: impl FnMut(&WidgetEvent, &mut EventContext<'_>) -> EventResponse + 'static, ) -> WidgetWithHandlers<Self>

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fn on_hover( self, f: impl FnMut(bool, &mut EventContext<'_>) + 'static, ) -> WidgetWithHandlers<Self>

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fn on_scroll( self, f: impl FnMut(&WidgetEvent, &mut EventContext<'_>) -> EventResponse + 'static, ) -> WidgetWithHandlers<Self>

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fn on_access_action( self, f: impl FnMut(Action, &mut EventContext<'_>) -> EventResponse + 'static, ) -> WidgetWithHandlers<Self>

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fn focusable(self, focusable: bool) -> WidgetWithHandlers<Self>

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fn tab_index(self, index: i32) -> WidgetWithHandlers<Self>

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fn cursor(self, cursor: CursorIcon) -> WidgetWithHandlers<Self>

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fn clips_children_on(self, clips: bool) -> WidgetWithHandlers<Self>

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fn ime_input(self, ctx: ImeContext) -> WidgetWithHandlers<Self>

Declare this node a text-input surface, enabling the OS input method (with ctx’s purpose) while it is focused. See [crate::ime].
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fn event_pass_through(self, pass_through: bool) -> WidgetWithHandlers<Self>

Make the widget invisible to pointer hit-testing. See [HandlerSet::event_pass_through].
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fn gesture_dead_zone(self, dead_zone: bool) -> WidgetWithHandlers<Self>

Mark this widget’s subtree a gesture dead zone. See [HandlerSet::gesture_dead_zone].
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fn keyboard_capture(self, capture: bool) -> WidgetWithHandlers<Self>

Mark this widget a keyboard capture surface (terminals, game viewports): while focused, KeyDowns bypass shortcut resolution. See [HandlerSet::keyboard_capture].
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fn hit_transparent(self, transparent: bool) -> WidgetWithHandlers<Self>

Make this widget and its whole subtree invisible to pointer hit-testing (decorative overlays). See [HandlerSet::hit_transparent].
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fn context_menu( self, factory: impl Fn(Point, &mut EventContext<'_>) -> Option<Box<dyn Widget>> + 'static, ) -> WidgetWithHandlers<Self>

Set a context-menu factory. See [HandlerSet::context_menu] for the full contract.
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fn focus_within(self, signal: Signal<bool>) -> WidgetWithHandlers<Self>

Bind a Signal<bool> the framework writes when a strict descendant has focus. See [HandlerSet::focus_within].
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fn hover_within(self, signal: Signal<bool>) -> WidgetWithHandlers<Self>

Bind a Signal<bool> the framework writes when a strict descendant is hovered. See [HandlerSet::hover_within].
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fn visible_when(self, state: impl Into<Prop<bool>>) -> WidgetWithHandlers<Self>

Bind this node’s visibility (bool / Signal<bool> / Prop<bool>) as a builder property, so teksu! can write visible_when: sig. Equivalent to ctx.visible_when(id, ..). See [HandlerSet::visible_when].
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fn on_drag_hover( self, f: impl FnMut(&DragPayload, Point, &mut EventContext<'_>) -> DropFeedback + 'static, ) -> WidgetWithHandlers<Self>

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fn on_drag_leave( self, f: impl FnMut(&mut EventContext<'_>) + 'static, ) -> WidgetWithHandlers<Self>

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fn on_drag_tick( self, f: impl FnMut(Point, &mut EventContext<'_>) + 'static, ) -> WidgetWithHandlers<Self>

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fn on_drop( self, f: impl FnMut(DragPayload, Point, &mut EventContext<'_>) -> bool + 'static, ) -> WidgetWithHandlers<Self>

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fn on_drag_ended( self, f: impl FnMut(DropOutcome, &mut EventContext<'_>) + 'static, ) -> WidgetWithHandlers<Self>

Set the drag-ended handler on a drag source. See [HandlerSet::on_drag_ended].
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fn access_label( self, label: impl Into<Prop<String>>, ) -> WidgetWithHandlers<Self>

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fn access_description( self, description: impl Into<Prop<String>>, ) -> WidgetWithHandlers<Self>

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fn access_hint(self, hint: impl Into<Prop<String>>) -> WidgetWithHandlers<Self>

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fn access_value( self, value: impl Into<Prop<String>>, ) -> WidgetWithHandlers<Self>

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fn access_role(self, role: Role) -> WidgetWithHandlers<Self>

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fn access_hidden( self, hidden: impl Into<Prop<bool>>, ) -> WidgetWithHandlers<Self>

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fn access_disabled(self, disabled: bool) -> WidgetWithHandlers<Self>

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fn access_identifier(self, id: impl Into<String>) -> WidgetWithHandlers<Self>

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fn access_controls(self, target: WidgetId) -> WidgetWithHandlers<Self>

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fn access_described_by(self, target: WidgetId) -> WidgetWithHandlers<Self>

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fn access_labelled_by(self, target: WidgetId) -> WidgetWithHandlers<Self>

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fn access_live(self, mode: Live) -> WidgetWithHandlers<Self>

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fn access_current(self, current: AriaCurrent) -> WidgetWithHandlers<Self>

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fn access_shortcut_literal( self, shortcut: impl Into<String>, ) -> WidgetWithHandlers<Self>

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fn access_shortcut_id(self, id: impl Into<String>) -> WidgetWithHandlers<Self>

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fn access_has_popup(self, kind: HasPopup) -> WidgetWithHandlers<Self>

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fn access_orientation( self, orientation: Orientation, ) -> WidgetWithHandlers<Self>

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fn access_exclude_subtree(self) -> WidgetWithHandlers<Self>

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fn access_merge_subtree(self) -> WidgetWithHandlers<Self>

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fn access_subtree(self, mode: AccessSubtreeMode) -> WidgetWithHandlers<Self>

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fn access_numeric_value(self, value: f64) -> WidgetWithHandlers<Self>

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fn access_numeric_range(self, min: f64, max: f64) -> WidgetWithHandlers<Self>

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fn access_numeric_step(self, step: f64) -> WidgetWithHandlers<Self>

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fn access_action<F>( self, action: Action, handler: F, ) -> WidgetWithHandlers<Self>
where F: FnMut(&mut EventContext<'_>) + 'static,

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fn access_remove_action(self, action: Action) -> WidgetWithHandlers<Self>

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fn access_custom_action<F>( self, label: impl Into<Prop<String>>, handler: F, ) -> WidgetWithHandlers<Self>
where F: FnMut(&mut EventContext<'_>) + 'static,

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fn access_customize<F>(self, f: F) -> WidgetWithHandlers<Self>
where F: Fn(&mut AccessNodeBuilder) + 'static,

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more