pub struct Breadcrumb { /* private fields */ }Expand description
A breadcrumb navigation row with automatic overflow: when the trail is
too wide, the middle crumbs collapse into a trailing-of-root … menu while
the root and the current (last) crumb stay visible — the standard breadcrumb
collapse (Windows Explorer / web breadcrumbs / macOS path bar).
Implementations§
Source§impl Breadcrumb
impl Breadcrumb
Sourcepub fn label(self, text: impl Into<LocalizedString>) -> Self
pub fn label(self, text: impl Into<LocalizedString>) -> Self
Accessible name for the Navigation landmark — distinguishes
this breadcrumb from other nav landmarks on the page
(e.g. “Files”, “Settings”). Screen readers announce it as the
name of the landmark when it gains focus or is summoned.
Sourcepub fn item(self, item: BreadcrumbItem) -> Self
pub fn item(self, item: BreadcrumbItem) -> Self
Append a BreadcrumbItem segment to the trail. Items are rendered
in insertion order, separated by chevron glyphs. Middle items (neither
root nor current) may be collapsed into the … overflow menu.
Sourcepub fn item_id(self, id: WidgetId) -> Self
pub fn item_id(self, id: WidgetId) -> Self
Insert a pre-registered widget as a breadcrumb segment slot. The caller is responsible for the segment’s visual + interaction. Note: a pre-registered crumb never collapses into the overflow menu (the breadcrumb has no label/action to synthesize a menu row from) — it is treated like the root/current crumbs as always-visible.
Sourcepub fn trailing_slot(self, widget: impl Widget + 'static) -> Self
pub fn trailing_slot(self, widget: impl Widget + 'static) -> Self
Append a trailing widget after all segments, pushed to the far edge
by an intervening Spacer. Common uses: a search icon, refresh button,
or current-path copy button. When a trailing slot is set, the breadcrumb
spans the full proposed width.
Sourcepub fn trailing_slot_id(self, id: WidgetId) -> Self
pub fn trailing_slot_id(self, id: WidgetId) -> Self
Same as trailing_slot but accepts a
pre-registered WidgetId instead of an inline widget.
Sourcepub fn is_overflowing(&self) -> Signal<bool>
pub fn is_overflowing(&self) -> Signal<bool>
Reactive signal that is true whenever any crumb is collapsed into the
overflow … menu — for adaptive chrome.
Trait Implementations§
Source§impl Debug for Breadcrumb
impl Debug for Breadcrumb
Source§impl Default for Breadcrumb
impl Default for Breadcrumb
Source§impl Widget for Breadcrumb
impl Widget for Breadcrumb
Source§fn build(&mut self, ctx: &mut BuildContext<'_>) -> Vec<WidgetId>
fn build(&mut self, ctx: &mut BuildContext<'_>) -> Vec<WidgetId>
&mut self — store child IDs, signal handles, any state needed later.
Returns the list of root child IDs (empty for leaf widgets).Source§fn layout_response(
&self,
proposal: SizeProposal,
ctx: &LayoutContext<'_>,
) -> LayoutResponse
fn layout_response( &self, proposal: SizeProposal, ctx: &LayoutContext<'_>, ) -> LayoutResponse
LayoutResponse]). Read moreSource§fn place_children(
&self,
bounds: Rect,
_proposal: SizeProposal,
children: &mut [WidgetPlacement],
ctx: &LayoutContext<'_>,
)
fn place_children( &self, bounds: Rect, _proposal: SizeProposal, children: &mut [WidgetPlacement], ctx: &LayoutContext<'_>, )
Source§fn accessibility(&self, builder: &mut AccessNodeBuilder)
fn accessibility(&self, builder: &mut AccessNodeBuilder)
§fn type_name(&self) -> &'static str
fn type_name(&self) -> &'static str
"teksilo_widgets::button::Button"). The default implementation
resolves at the impl site via std::any::type_name::<Self>(),
so calls through &dyn Widget correctly dispatch to the
monomorphized fn for the concrete type — getting the
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fn cacheable_layout(&self) -> bool
layout_response may be
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fn paint(&self, _bounds: Rect, _canvas: &mut Canvas, _ctx: &PaintContext<'_>)
§fn wants_after_paint(&self) -> bool
fn wants_after_paint(&self) -> bool
after_paint
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fn after_paint(&self, _view: &WidgetTreeView<'_>, _ctx: &PaintContext<'_>)
TitleBar aggregates its drag region and control-button
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fn wants_post_paint(&self) -> bool
post_paint
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virtual call per widget per frame for the vast majority of widgets
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&self,
_bounds: Rect,
_canvas: &mut Canvas,
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)
fn post_paint( &self, _bounds: Rect, _canvas: &mut Canvas, _ctx: &PaintContext<'_>, )
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fn wants_descendant_redirects(&self) -> bool
a11y_redirect_descendant
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&self,
_self_id: WidgetId,
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§fn accessible_title_hint(&self) -> Option<String>
fn accessible_title_hint(&self) -> Option<String>
§fn initial_focus_hint(&self) -> Option<WidgetId>
fn initial_focus_hint(&self) -> Option<WidgetId>
§fn accessibility_children(&self) -> Option<Vec<WidgetId>>
fn accessibility_children(&self) -> Option<Vec<WidgetId>>
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fn as_any(&self) -> Option<&(dyn Any + 'static)>
None; concrete
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as_any. Default
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SceneView post-layout) override with Some(self). Should
follow the same opt-in pattern as as_any: only widgets
that opt into & introspection should opt into &mut.§fn clips_children(&self) -> bool
fn clips_children(&self) -> bool
§fn focus_reveal_rect(&self, _bounds: Rect) -> Option<Rect>
fn focus_reveal_rect(&self, _bounds: Rect) -> Option<Rect>
None (the default) reveals the widget’s whole
bounds — correct for most controls. Read more§fn hit_shape(&self, _local_point: Point, _bounds: Rect) -> bool
fn hit_shape(&self, _local_point: Point, _bounds: Rect) -> bool
false for a point that is inside
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fn preserves_children_on_rebuild(&self) -> bool
rebuild_single_widget treats this widget’s existing children
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§fn declare_shortcuts(&self) -> Vec<Shortcut>
fn declare_shortcuts(&self) -> Vec<Shortcut>
build()) and at certain lazy
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WidgetWithHandlers wrapper.
Called during arena insertion to transfer handlers to the WidgetNode.
Default: returns None (no attached handlers).Auto Trait Implementations§
impl !Freeze for Breadcrumb
impl !RefUnwindSafe for Breadcrumb
impl !Send for Breadcrumb
impl !Sync for Breadcrumb
impl !UnwindSafe for Breadcrumb
impl Unpin for Breadcrumb
impl UnsafeUnpin for Breadcrumb
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fn on_tap( self, f: impl FnMut(&TapEvent, &mut EventContext<'_>) + 'static, ) -> WidgetWithHandlers<Self>
fn on_double_tap( self, f: impl FnMut(&TapEvent, &mut EventContext<'_>) + 'static, ) -> WidgetWithHandlers<Self>
fn on_triple_tap( self, f: impl FnMut(&TapEvent, &mut EventContext<'_>) + 'static, ) -> WidgetWithHandlers<Self>
fn on_long_press( self, f: impl FnMut(&TapEvent, &mut EventContext<'_>) + 'static, ) -> WidgetWithHandlers<Self>
on_tap. Default is [ButtonMask::PRIMARY].on_double_tap. Default [ButtonMask::PRIMARY].on_triple_tap. Default [ButtonMask::PRIMARY].on_long_press. Default [ButtonMask::PRIMARY].§fn dim_when_inactive(self, factor: f32) -> DimWhenInactive
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fn on_hover( self, f: impl FnMut(bool, &mut EventContext<'_>) + 'static, ) -> WidgetWithHandlers<Self>
fn on_scroll( self, f: impl FnMut(&WidgetEvent, &mut EventContext<'_>) -> EventResponse + 'static, ) -> WidgetWithHandlers<Self>
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fn tab_index(self, index: i32) -> WidgetWithHandlers<Self>
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HandlerSet::on_drag_ended].