Expand description
Spinner — a shader-driven circular-arc loading indicator.
Uses the same per-slot uniform-buffer pipeline as
ProgressBar::indeterminate (an
[AnimatedQuadKind] variant), so per-frame cost is one
queue.write_buffer(64 B) + draw_indexed — the widget’s paint()
does not re-run between frames and there’s no signal-dirty-mark
cascade.
let _s = Spinner::new(24.0)
.color(TextRole::Secondary)
.label(lit!("Loading"));Defaults match the typical CSS spinner: a quarter-circle (90°) arc rotating clockwise from the top, completing one full rotation every 900 ms.
Honours prefers-reduced-motion: registers no animated quad and
falls back to a static three-quarter arc — the indicator is still
visible (so the user can tell the surface is busy) but doesn’t
rotate.
Structs§
- Spinner
- A circular-arc loading indicator driven by a GPU shader quad.